package Game;

import hkr.se1.cyvasse.R;

public class Rabble extends Piece {

	public Rabble(boolean isBlack) {
		super();
		if (isBlack) {
			this.blackImageId = R.drawable.black_rabble;
		} else {
			this.whiteImageId = R.drawable.white_rabble;
		}

		this.isBlack = isBlack;
		movement = 1;
		power = 1;
	}
}
